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favela mapedit

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Post by [WzM] Dutchman Sun Jan 08, 2012 5:58 am

nath made one but it was still very buggy, so i decided to make one, my first accually, second is way better then first so this is the code:
CreateRamps((418.787, 2680.9, 296.133), (362.372, 1853.55, 552.984));
CreateAsc((1800.48, 2537.84, 288.184), (2237.64, 2832.72, 582.171),0,4);
CreateGrids((2188.54, 3072.23, 569.752), (2465.61, 2918.44, 578.308));
CreateElevator((2475.09, 3071.2, 589.563), (9927.79, 19533.4, 14289.5));
CreateGrids((10147.9, 19361.3, 14295.5), (9812.53, 19604.1, 14277.Cool);
CreateRamps((9941.54, 18497.4, 13835.7), (9974.98, 19345.5, 14283));
CreateRamps((9672.55, 18426, 13612.2), (9870.74, 18436.6, 13809.4));
CreateRamps((10141.1, 18403.4, 13625.5), (10011.2, 18421.9, 13814.4));
CreateRamps((9919.51, 17291.9, 13004.1), (9932.5, 18329.3, 13608.3));
CreateGrids((9675.55, 17293, 12990.Cool, (10151.8, 17139.1, 12998.1));
CreateElevator((9659.48, 17137.9, 13007.7), (435.921, 2757.74, 297.159));
CreateElevator((324.818, 1444.61, 583.583), (9864.68, 19551.4, 14323.5));
[WzM] Dutchman
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Post by [WzM]Pintinhas Sun Jan 08, 2012 8:31 am

No Prints? Videos :S

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Post by [WzM] eRRoR Sun Jan 08, 2012 8:59 am

Not Bad Guy.
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Post by [WzM] Dutchman Mon Jan 09, 2012 8:07 am

It sucked ass, as expected from my first try affraid

this one's way better


CreateWalls((-67.3944, -795.875, 410.712),(-66.4683, -660.147, 378.332));
CreateWalls((-76.1251, -647.082, 400.869),(-275.87, -648.919, 368.396));
CreateWalls((-286.799, -660.125, 398.084),(-282.715, -795.854, 364.625));
CreateDoors((-279.167, -846.694, 308.125),(-284.297, -795.87, 399.827),(90, 0, 0),3,2,100,75);
CreateElevator((-129.981, -712.069, 322.695),(-253.426, -858.519, 451.792));
CreateRamps((-138.522, -619.669, 408.52),(0.68995, 205.186, 325.995));
CreateWalls((111.371, 450.174, 320.125),(79.6301, 451.251, 387.873));
CreateWalls((148.31, 363.275, 389.575),(133.643, 228.245, 378.918));
CreateDoors((-12.0086, 217.356, 352.132),(53.7226, 221.723, 415.871),(90, 90, 0),3,2,100,75);
CreateWalls((119.1, 216.812, 394.344),(30.1428, 216.751, 394.189));
CreateWalls((-69.8313, 242.473, 388.837),(-69.6897, 320.37, 390.303));
CreateWalls((-69.351, 314.608, 263.851),(-67.1275, 360.707, 184.137));
CreateWalls((101.998, 201.419, 259.867),(22.4293, 206.796, 259.875));
CreateWalls((118.404, 188.944, 185.124),(10.3805, 196.497, 187.518));
CreateWalls((119.497, 447.912, 263.867),(165.876, 445.219, 184.144));
EliteWeaponBox((52.4393, 400.894, 312.122));
CreateElevator((148.891, 335.287, 189.822),(-1662.5, 1609.08, 129.083));
CreateWalls((-1979, 1448.71, 73.2523),(-2202.55, 1392.06, 172.349));
CreateRamps((-2359.95, 4102.77, 285.783),(-2790.88, 3839.77, 260.607));
CreateWalls((-2419.46, 4347.01, 366.102),(-2083.51, 3861.14, 304.145));
CreateRamps((-2350.04, 4061.3, 289.531),(-2757.26, 3787.75, 254.788));
CreateElevator((-185.226, 2284.18, 295.963),(-1711.83, 1636.78, 153.782));
CreateElevator((1199.32, -1210.01, 206.796),(-1582.14, 1663.22, 151.394));
CreateElevator((378.213, 940.778, 167.24),(-1651.48, 1752.86, 180.154));
CreateWalls((-2013.8, 3696.23, 683.868),(-1947.47, 3577.73, 645.155));
CreateWalls((-2029.06, 3699.8, 589.071),(-1958.31, 3560.94, 588.311));
CreateWalls((-1770.81, 3640.49, 592.973),(-1930.2, 3559.27, 592.903));
CreateWalls((-1932.64, 3564.03, 683.873),(-1787.58, 3648.79, 662.088));
CreateWalls((-1931.88, 3564.91, 661.223),(-1787.42, 3648.47, 653.902));
CreateAmmoBox((-1770.27, 3874.63, 572.126));
EliteWeaponBox((-1710.94, 3802.79, 572.129));
CreateElevator((-1786.42, 3938.87, 589.982),(-1780.94, 3958.95, 725.128));


Last edited by |WzM| Dutchman on Tue Jan 10, 2012 7:34 am; edited 1 time in total (Reason for editing : i got it right now)
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Post by [WzM]Nathaniel Mon Jan 09, 2012 12:27 pm

I support to add maps which haven't got one point - walking into flags till the sun goes down, and u've made something that crash game.
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